It is not unusual to take advantage of Dofus Kamas supplies that are commercial several times each month. If one is free-to-play and therefore takes a workable return of money, while another has a compulsory subscription to have the ability to access the sport, the question of validity of the presence of such offers doesn't isn't crazy. It is not unusual to observe that the community cringe when confronted with the influx of numerous paid supplies (note that they stay completely optional).
I'm not against adding decorative items. But, I have the feeling that Ankama prioritizes additions to the store a little too much, to the detriment of incorporating them for free in the sport. There are also players who love to collect things. They may feel frustrated by having to go through the boutique box in order to have the ability to keep on practicing their favorite gaming action. Some players deplore the absence of transparency when there are exclusive offers during displays. It has already happened that exclusive stipulated objects, which will not return later in a different kind of getting, arrive at stores and become buyable by money directly, or else in mystery boxes (a box that the you buy in a shop and which includes a panel of items whose getting is arbitrary, using a percentage likelihood of getting fixed).
There are items that were indicated as exclusive in the time of purchase and that were not (they returned later in the shop). I wouldn't want items that are rare from a mystery box to return, such as the emote in the cape that is Julith or the Xbox pack. 1 thing is sure, customization brings with a massive number of players, some placing it in the heart of the way that they play. It is not uncommon that the attention given to aesthetics, to the pure image of his personality encompasses something much more extensive: the digital social image. Is not this rigor and this desire to Cheap Kamas Dofus Retro want a character ultimately a manifestation of a desire for difference in our world?